Build a robot in 3D Studio MAX using primitives and basic transforms
create a new blog post:
tell me about your process, include any concept art and, of course...
post (at least) 3 renders of your robot:
different angles...show it off!
Research: post a UNIQUE link to 3DR&D on the topic of:
Research: post a UNIQUE link to 3DR&D on the topic of:
Splines, Lines, and Paths in 3DS Max
3D Studio Max - Keyboard Shortcuts
q | = select | ^z | = undo |
w | = move | ^y | = redo |
e | = rotate | ||
r | = scale | shift z | = undo viewport |
h | shift y | = redo viewport | |
^p | = pan | ||
^r | = orbit view | F3 | = shaded / wireframe toggle |
alt z | = zoom | ||
^w | = zoom region | ||
z | = zoom extents | ||
i | = center view on mouse | ||
^p | = pan | = toggle transform gizmo | |
space | = lock selection |
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